Seven Digital C-prints, Kodak Pro Endura, matte paper
Mounted on aluminium plate with matte lamination, Wooden frame
Six prints, size 40.8 X 30.8 cm each
One print, size 60.8 X 40.8 cm
2/5 Editions + 2AP, signed and numbered
The first edition is part of (KORO) - Kunst i offentlige rom / Public Art Norway
Single channel HD Video (From 4k DCI master)
14:21 min, Silent, Loop, Dimensions variable 1/5 Editions + 2AP
*This is an illustration view of the work
The work showing the Nidelva river and Elgeseter Bru which go over the Nidelva river and connects
Prince's Gate in Trondheim city center with Elgesetergata on Elgeseter in the south of the city.
The work was filmed from Vollafallet area which is located on the south side of the Nidelva river
(opposite side of Nidaros Domkirke).
Click Images to view full size
The work is part of an ongoing research and project called (*Timescape) try to explore and examine the concepts of time, distance,
movement, and memory through developing a new method of working with moving image and video medium that revolves around
the complexity of the medium through the exploration of the pixels.
Single channel HD Video (From 6k master)
14:21 min, silent, loop
is an ongoing work and research exploring themes like memory, time, distance, space and the movement in public space
in relation to the digital moving image through developing a new method of working with digital moving image and video
medium that revolves around the complexity of the medium through the exploration of the pixel as the smallest component
unit for the digital image.
In this digital era that we live in everything consists of pixels, as the smallest component unit for the digital image,
Pixels, like individuals, exist as the smallest units of the overall collective of pixels in a frame. They form the underlying
structure of the digital image, where this digital image consists of horizontal and vertical lines of these pixels in an image grid.
Through this project I try to look at time as landscape to open up new ways of seeing the object's, motion, time, memory and space,
and try to break the limitations of the digital frame.